![]() Never had a problem with the armor system myself, so I didn’t try many mods out that affected it. It’s also the only one I tried that changed the armor system. It was a decent mod up until the last act. In the end I didn’t like it too much as enemy Con by the end of the game basically meant that applying status effects was sometimes as bad as 30% chance to apply since enemy Con gave them a 70% resistance. With that system, even 0 armor leaves you with your Con value as protection from effects. So if you got hit with the base 10 Con and had 60% armor after damage from an attack, the status effect would have a 70% chance to be shrugged off and not apply. I did use a mod called something like “armor based saving throws” that changed it so CON gives 1% status effect protection per point and then your % remaining armor would make up the rest. Never used unleashed so I can’t comment on it.
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